Super Sparty Bros

Super Sparty Bros is a demo of a 2D platform game, on which you must collect a “victory” item in order to beat each level. For that, you must avoid a number of enemies that you will be able to stun, by jumping on top of them.

I did this as an assignment for the Michigan State University courses on Game Development. This was the first time that I developed a cross-platform project with Unity.

Through this project I learned about some of the game engine’s topics, such as:

  • Working with 2D sprites and physics
  • Creating and controlling 2D animations
  • Implementing typical 2D platformer mechanics
  • Cross-platform input management
  • Storing game state with Player Prefs
  • Parallax scrolling
  • Image effects (later on, I adapted them to use the new post processing stack)

It is possible to play with a WebGL build of this project here. There are other builds available in the project’s repository.

Controls

Action PC (mouse and keyboard) PC (Xbox-type controller) Mobile
Move WASD / Arrow keys Analog stick Virtual analog stick
Jump Space bar X Tap right side of the screen

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